Friday, September 30, 2005

Video Games

I wanna write about ideas instead of me directly today... Depends if I can get myself going.

To me, the only important feature in video games is emotion, art, and fun. If it has none of those, it's a mindless game that gets boring fast. But the key is emotion. You have to have a connection with the characters, or some general feeling. In scary games, it's all about the uneasy feeling you get and the atmosphere/surroundings, as an example.. For me, a good game is a game that really leaves a mark. One that leaves you shaken or with a feeling of contentment at how it unfolded. If you don't get attached to the characters, when one dies or gets separated is meaningless. No real feeling, just something to beat.
Art, I love in video games. Ico seems to be the only good game out there, the only purely good game out there at least. The only one that incorporates all of the best things. You feel a strong bond between the characters, and it doesn't need a complex plot to make it happen. The dialog is very little in Ico, yet you get a lot of emotion out of it.
What's weird that I noticed about Ico is, I swear it's one of the only games that really has wind effects in game! Her hair and dress billowing near the sea, and his poncho-thing waving. And the light especially.. Sunlight comes through the windows and bleaches out Yorda to look even paler, and outside gives a sense of relief.

This is why I don't like a lot of games.

My main favorite games are Ico, soon Shadow of the Colossus, FF7, Animal Crossing, Katamari Damacy, We Love Katamari.... Not many others I can recall...

Mmhm..

No comments: